Thumbelina is a book that plays with type to bring the story to life. Each chapter has its own look, letting the story feel big, small, quiet, or wild, just like Thumbelina herself. It’s meant for anyone who loves a story told in a fun and unexpected way.

Programs Used:

Adobe Illustrator

Adobe InDesign

This project explored how a story can be experienced through type. By breaking down Thumbelina into moments of tension, whimsy, and calm, the design experiments with scale, spacing, and rhythm to make readers notice the story in new ways. Every page became an opportunity to translate mood into movement and let the text itself carry the narrative.

Flipbook

Some Process Work

I chose a public domain story to reinterpret visually and landed on Thumbelina, a childhood favorite. The idea of a tiny character navigating a huge world felt perfect for exploring how typography can shape a narrative.

I studied other typographic books and expressive layouts to see how designers use type to show emotion, tension, and whimsy. From there, I sketched thumbnails to figure out how each spread should look and flow.

Once the structure felt right, I refined the chapter titles, spacing, and type choices so the whole book felt cohesive and alive. I wanted the words themselves to carry Thumbelina’s journey.

I made test prints to check everything at scale, which helped me fix spacing issues and adjust page flow so the book felt natural to hold and read.

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© 2025 EMALENE CASTELLANO-SMITH